Treasure Party is a hybrid Match 3, Board Game adventure on mobile. Players solve puzzles, collect treasures, and advance their way through vibrant environments that are unique as they are whimsical.
I served as the Senior 2D Concept Artist and part of the original team that defined the vision and style of this new IP. I worked on developing Treasure Party through multiple game iterations. I was responsible for developing the initial region style and layout direction.
My major contributions consisted of developing region concepts and implementing final region art in engine. Additionally, I developed concepts for virtually every aspect of the game, including: Match 3 gameplay features, mini-game concepts, limited-time events, splash art, character & prop animations, character designs, accessory concepts, treasure concepts, and more.
Treasure Party is published by PlayQ and is available on iOS and Android.